Timeline for Prototyping a puzzle game for solvability of levels
Current License: CC BY-SA 3.0
3 events
when toggle format | what | by | license | comment | |
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Apr 29, 2012 at 1:26 | vote | accept | I00I | ||
Apr 29, 2012 at 1:17 | comment | added | I00I | Hackworth thank you so much. It is very helpful. How would one find more information on creating a level editor, and a testing bot? Surely there has to be some general principles that would help me get started. Also how in the world did you find out the genre of the game is called Sokoban? I would have never even known what to google for. That is great. Thanks again. I can tell you care about making "fun, great games." It is a nice change from asking questions on Stackoverflow. | |
Apr 28, 2012 at 17:48 | history | answered | Hackworth | CC BY-SA 3.0 |