Timeline for How do you decide upon the price for a game?
Current License: CC BY-SA 3.0
4 events
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Apr 16, 2012 at 13:34 | comment | added | user11457 | Well I am sure I can make it, but I am not sure if it will sell at all. I have a pixel artist that is interested, so the preconditions are met. As I said, I have a working prototype with the core elements. | |
Apr 16, 2012 at 13:10 | comment | added | jhocking | If you're not even sure you can make the game, then worrying about pricing is very much cart-before-the-horse. | |
Apr 16, 2012 at 12:15 | comment | added | user11457 | Thanks for your answer. Yes I know that Steam has it's own price management and that they set the amount themselves. That's why I compared it with puppygames store, where it is 7$. It is the same type of game (Ultratron) so I took it as an example. I don't plan to sell on Steam right now, I only plan to get it done at the moment hehe. I am very anxious it might not work out at all and it is a huge step for me to go and try... | |
Apr 16, 2012 at 12:12 | history | answered | sourcenouveau | CC BY-SA 3.0 |