Timeline for D3D9 Alpha Blending on the surfaces
Current License: CC BY-SA 3.0
7 events
when toggle format | what | by | license | comment | |
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Apr 12, 2012 at 9:13 | vote | accept | Indy9000 | ||
Apr 5, 2012 at 17:03 | answer | added | John Calsbeek | timeline score: 1 | |
Apr 5, 2012 at 17:00 | comment | added | Indy9000 | I've created a simple project without any third party stuff where I create a OffScreenPlain buffer, lock it and put some pixels with alpha and StretchRect to back buffer. But the results are the same | |
Apr 5, 2012 at 16:29 | comment | added | John Calsbeek | Do you have any third-party rendering that could be changing the blend state? | |
Apr 5, 2012 at 16:22 | answer | added | user15072 | timeline score: 0 | |
Apr 5, 2012 at 12:37 | history | edited | Indy9000 | CC BY-SA 3.0 |
extra clarification
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Apr 5, 2012 at 9:36 | history | asked | Indy9000 | CC BY-SA 3.0 |