Timeline for How to pause and resume a game in XNA using the same key?
Current License: CC BY-SA 3.0
3 events
when toggle format | what | by | license | comment | |
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Mar 28, 2012 at 3:03 | vote | accept | CommunityBot | ||
Mar 28, 2012 at 3:03 | comment | added | user13095 | The else if statement made the difference. I had to add in a previous keyboard state to keep it from updating every frame...I was almost there on my own. I knew it would be something obvious. | |
Mar 28, 2012 at 2:57 | history | answered | dadoo Games | CC BY-SA 3.0 |