Timeline for OpenGL + Allegro. Moving from software drawing X Y to openGL is confusing
Current License: CC BY-SA 3.0
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Mar 28, 2012 at 5:37 | history | edited | Thraka | CC BY-SA 3.0 |
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Mar 24, 2012 at 6:05 | comment | added | Aaron | Thanks Thraka, that information did help. For you and any others that see this, I created this class to draw sprites at X Y locations and so far it seems to be working well, although I haven't fully tested it yet, but yeah so far so good: pastebin.com/nfnuQP87 If anyone wishes to point out any problems, or just general feedback on that, it would be great =) Thanks | |
Mar 24, 2012 at 3:25 | history | answered | Thraka | CC BY-SA 3.0 |