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Mar 13, 2012 at 11:38 history tweeted twitter.com/#!/StackGameDev/status/179531884680843264
Mar 12, 2012 at 21:57 comment added dreta if you're worried about shooting each .5 seconds exactly, then don't, you aren't losing miliseconds by firing at 0.504 instead of 0.500, you will still fire 4 times each 2 seconds, maybe each 2.004 seconds if the last shot comes late, but it isn't anything i'd worry about, especially if you end up shooting hundereds or thousands of times, the difference between shots or frames in two different runs, no matter the length, is going to be 1 or 0, if you need higher accuracy then, well, tough luck, timers are precise, but also the data needs time to be processed
Mar 12, 2012 at 19:21 answer added Markus timeline score: 2
Mar 12, 2012 at 18:58 answer added aaaaaaaaaaaa timeline score: 0
Mar 12, 2012 at 18:16 answer added Raptormeat timeline score: 10
Mar 12, 2012 at 18:13 answer added Patrick Hughes timeline score: 3
Mar 12, 2012 at 18:07 answer added Steven Stadnicki timeline score: 1
Mar 12, 2012 at 17:52 history asked Mob CC BY-SA 3.0