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May 1, 2012 at 20:53 vote accept Levi H
May 1, 2012 at 18:24 answer added mikeschuld timeline score: 1
Mar 3, 2012 at 2:37 history tweeted twitter.com/#!/StackGameDev/status/175771791195774977
Mar 3, 2012 at 1:55 comment added David Gouveia Well, from your code snippet there, be aware that List<T>.ToArray() actually copies all the elements to a new array, so obviously you end up with twice the amount of data in memory. Then, I'm not sure but I think SetData might also make its own copy, making it three times bigger. Do you think that might be the reason?
Mar 3, 2012 at 1:28 history asked Levi H CC BY-SA 3.0