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Feb 4, 2012 at 13:52 comment added Dollarslice possible duplicate of How do I integrate bullet physics into my game?
Feb 4, 2012 at 13:51 comment added Dollarslice ok, fair enough.
Feb 4, 2012 at 13:29 comment added aaaaaaaaaaaa But they are so dependent that an answer to one is almost certainly going to deprecate an answer to the other. I don't want to be a pissed mod, it's just that you in general will get far better answer and waste less time by stating your question as one. If you have decided to use Bullet then this question is already outdated.
Feb 4, 2012 at 13:25 comment added jcora Do you mean cubes, not rectangles? Rectangles are twodimensional.
Feb 4, 2012 at 13:12 vote accept Dollarslice
Feb 4, 2012 at 13:11 comment added Dollarslice they're two different questions, if you don't like them, you can vote to close them.
Feb 4, 2012 at 11:43 answer added David Gouveia timeline score: 3
Feb 4, 2012 at 9:23 comment added aaaaaaaaaaaa Adding two questions about the same topic in a row is not constructive. Please remove one of them and ask whatever you need to ask in the other.
Feb 4, 2012 at 8:36 history asked Dollarslice CC BY-SA 3.0