Timeline for Loading and using GLEED2D levels into WP7 Game
Current License: CC BY-SA 3.0
10 events
when toggle format | what | by | license | comment | |
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Apr 13, 2017 at 12:18 | history | edited | CommunityBot |
replaced http://gamedev.stackexchange.com/ with https://gamedev.stackexchange.com/
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Mar 13, 2012 at 8:54 | answer | added | Steve Dunn | timeline score: 0 | |
Jan 30, 2012 at 14:06 | vote | accept | smohamed | ||
Jan 30, 2012 at 13:50 | vote | accept | smohamed | ||
Jan 30, 2012 at 13:50 | |||||
Jan 30, 2012 at 2:18 | answer | added | David Gouveia | timeline score: 2 | |
Jan 30, 2012 at 0:52 | comment | added | smohamed |
you want to override the Draw() method ?
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Jan 30, 2012 at 0:30 | answer | added | smohamed | timeline score: 1 | |
Jan 29, 2012 at 17:49 | comment | added | John McDonald |
Does LayerItem extend GameComponent ? msdn.microsoft.com/en-us/library/…
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Jan 29, 2012 at 16:54 | history | edited | smohamed | CC BY-SA 3.0 |
added 338 characters in body
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Jan 29, 2012 at 16:32 | history | asked | smohamed | CC BY-SA 3.0 |