Timeline for How do games using physic engines for 2d games handle platform corners?
Current License: CC BY-SA 3.0
4 events
when toggle format | what | by | license | comment | |
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Sep 1, 2015 at 18:40 | history | edited | Vaillancourt♦ | CC BY-SA 3.0 |
Removed link to imageshack (see http://meta.stackexchange.com/q/263771) (OP, please re-uploade to stack.imgur if you can)
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Jan 4, 2012 at 5:26 | history | tweeted | twitter.com/#!/StackGameDev/status/154433381810184193 | ||
Jan 3, 2012 at 16:58 | answer | added | Tetrad | timeline score: 1 | |
Jan 3, 2012 at 16:48 | history | asked | Notbad | CC BY-SA 3.0 |