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Nov 12 at 20:02 comment added AAustralis @CristopherWells I wasn’t saying your advice was bad I was saying it was good and that I liked it even though I had already implemented it
Nov 12 at 19:26 comment added Toph @AAustralis Well, more specific advice is hard to give without knowing much about your game. The new mechanics you come up with should fill holes in your existing design. You already have chaining attacks together - so what does that not allow? And why not?
Nov 12 at 15:26 comment added AAustralis Already doing this, but it’s still an amazing suggestion and if anyone else is confused on this topic and finds this answer it will be a great one.
Nov 12 at 9:53 history answered Toph CC BY-SA 4.0