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Aug 26 at 13:20 vote accept shingo.nakanishi
Aug 25 at 22:08 answer added Antares timeline score: 2
Aug 24 at 9:34 comment added Job_September_2020 Imagine you use a LIVE camera to broadcast LIVE a football game to an audience. So, whatever your camera sees is exactly what the users can see in REAL TIME. That is basically the concept a camera in a Unity game. In a game, users can also rotate a camera in any angle, and move the camera any distance in any direction to see objects in a game. Users can also put the camera at a fixed location to view objects moving around in a game. Each Unity game must have at least 1 camera. Otherwise, Unity won't let you test-play the game on the editor, and users won't be able to see anything.
Aug 24 at 5:51 history edited shingo.nakanishi CC BY-SA 4.0
added 640 characters in body
Aug 24 at 1:59 history edited shingo.nakanishi CC BY-SA 4.0
added 164 characters in body
Aug 24 at 1:45 history asked shingo.nakanishi CC BY-SA 4.0