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Timeline for Do 2D games have a future? [closed]

Current License: CC BY-SA 3.0

30 events
when toggle format what by license comment
May 12, 2017 at 7:55 history edited Gnemlock
removed blackliste engine tag; further edits pointless due to offtopicness
Sep 11, 2013 at 13:04 review Reopen votes
Sep 11, 2013 at 13:07
Dec 8, 2011 at 14:55 comment added Kramii If the game is fun and it sells then it has a future. Otherwise it doesn't. 2D has nothing to do with it.
Dec 7, 2011 at 22:22 comment added Steven Lu Consider Terraria which is a 2D game and the only things that are capable of rotating in that game are bosses and melee weapons. Still produces incredibly complex gameplay and is fun. Don't stop working on your soft body engine!
Dec 7, 2011 at 20:48 answer added jkl timeline score: 1
Dec 7, 2011 at 20:47 history closed user1430
Jeff Atwood
not constructive
Dec 7, 2011 at 20:18 answer added Aleks timeline score: 0
Dec 7, 2011 at 19:39 answer added Rajavanya Subramaniyan timeline score: 3
Dec 7, 2011 at 18:19 answer added user11668 timeline score: 1
Dec 7, 2011 at 15:45 answer added artifex timeline score: 2
Dec 7, 2011 at 15:44 comment added Dan Is Fiddling By Firelight @Muzz5 If we're arguing by anecdote, a lot of games that are basically 2d in nature are using 3D for eyecandy and ease of supporting multiple screen resolutions. Trine would be the most recent game doing that which I played.
Dec 7, 2011 at 15:33 comment added zzzzBov I'm tempted to answer "No" ☺
Dec 7, 2011 at 15:31 comment added J. Holmes I wonder how chess feels, only being 2d and all...
Dec 7, 2011 at 15:23 comment added Tetrad This question is mostly speculation.
Dec 7, 2011 at 15:02 answer added Greg timeline score: 5
Dec 7, 2011 at 12:53 comment added Muzz5 Angry birds. Surely that proves 2D has a future. In fact, of all the top sellers on the app store, how many are 2D and how many are 3D?
Dec 7, 2011 at 12:36 answer added Dimitris Diamantis timeline score: 2
Dec 7, 2011 at 11:23 answer added Pubby timeline score: 6
Dec 7, 2011 at 11:22 history tweeted twitter.com/#!/StackGameDev/status/144376233021550593
Dec 7, 2011 at 10:59 comment added Den There are 2D soft-body physics engines. For example: walaber.com . Yes it is a beta, but it comes in C# and C++ versions and probably can be a good start/reference.
Dec 7, 2011 at 10:09 vote accept Griffin
Dec 7, 2011 at 9:25 comment added jcora I'm making a 2D top-down MMO, I guess they aren't! ;) yannbane.blogspot.com
Dec 7, 2011 at 8:56 comment added Jari Komppa Most "3d" games are actually 2d. Even mass effect 2 is, from a physics point of view, a 2d game.
Dec 7, 2011 at 8:27 comment added o0'. "Do 2D games have a future?" Yes, of course they have. Next!
Dec 7, 2011 at 8:07 answer added Nicol Bolas timeline score: 65
Dec 7, 2011 at 8:00 comment added Nicol Bolas @iamcreasy: "But why not extend Box2d rather then starting one from the scratch?" Far be it from me to speak for Griffin, but that would be much, much harder than doing it yourself. Understanding someone else's complex codebase to the point where you can make major changes and revisions is far more difficult than just writing it yourself.
Dec 7, 2011 at 7:24 answer added Valkea timeline score: 17
Dec 7, 2011 at 7:13 comment added Quazi Irfan "I'm currently working on a 2D soft-body physics engine (since none exist right now -_-") - Good job! But why not extend Box2d rather then starting one from the scratch?
Dec 7, 2011 at 7:02 answer added Blair Holloway timeline score: 5
Dec 7, 2011 at 6:51 history asked Griffin CC BY-SA 3.0