Timeline for How do I distort a 2D texture based on the movement of a point that starts at the center?
Current License: CC BY-SA 4.0
6 events
when toggle format | what | by | license | comment | |
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Mar 3, 2023 at 5:32 | answer | added | Emily | timeline score: 1 | |
Mar 3, 2023 at 5:19 | comment | added | Emily | I looked up uv mapping it's used for making 3d models flat? But the thing I'm working with is 2d already. | |
Mar 3, 2023 at 5:03 | history | edited | Kromster | CC BY-SA 4.0 |
edited title
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Mar 3, 2023 at 5:03 | comment | added | Kromster | Sounds like a job for UV mapping with your point in the niddle, changing position on UV map as it gets moved. | |
S Mar 3, 2023 at 4:54 | review | First questions | |||
Mar 3, 2023 at 13:35 | |||||
S Mar 3, 2023 at 4:54 | history | asked | Emily | CC BY-SA 4.0 |