Timeline for Converting from different handedness coordinate systems
Current License: CC BY-SA 3.0
5 events
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Apr 13, 2017 at 12:18 | history | edited | CommunityBot |
replaced http://gamedev.stackexchange.com/ with https://gamedev.stackexchange.com/
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Nov 20, 2011 at 15:47 | history | edited | Ray Dey | CC BY-SA 3.0 |
added 117 characters in body
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Nov 20, 2011 at 15:45 | comment | added | Ray Dey | @mh01 Thanks for the feedback, my apologies. My experience with DX has always been left-handed (most likely due to the number of tutorials that use the same) so I haven't really looked into the right-handed aspects. Guess you learn something every day :) I'll edit to clarify some more. Cheers | |
Nov 20, 2011 at 12:51 | comment | added | Maximus Minimus | D3D isn't left-handed any more; it can use either (and has had that ability since D3D8, if not earlier). I won't -1 this because it does contain useful information, but that part is fundamentally incorrect. | |
Nov 20, 2011 at 2:26 | history | answered | Ray Dey | CC BY-SA 3.0 |