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Jun 19, 2017 at 19:52 history edited Vaillancourt
Removing the blacklisted engine tag.
Sep 11, 2013 at 21:55 review Reopen votes
Sep 11, 2013 at 22:00
Apr 12, 2013 at 0:45 history closed user1430
John McDonald
Anko
Trevor Powell
Jimmy
not constructive
Mar 27, 2013 at 23:23 review Close votes
Apr 12, 2013 at 0:45
Jan 29, 2013 at 10:50 comment added Laurent Couvidou ImpactJS isn't (or is no longer) free.
Nov 6, 2011 at 16:58 vote accept Hafiz
Nov 6, 2011 at 14:55 answer added macrobug timeline score: 0
Nov 4, 2011 at 9:02 answer added Tom Gullen timeline score: 0
Nov 4, 2011 at 2:18 history tweeted twitter.com/#!/StackGameDev/status/132280633937510400
Nov 1, 2011 at 19:59 answer added Spooks timeline score: 6
Nov 1, 2011 at 2:26 answer added Nicholas timeline score: 3
Oct 31, 2011 at 21:56 history edited user1430 CC BY-SA 3.0
deleted 406 characters in body; edited title
Oct 31, 2011 at 19:38 answer added Dan Healy timeline score: 6
Oct 31, 2011 at 19:16 comment added Raynos I'd recommend you just use the raw HTML5 apis like <canvas> and slap on your IE shim of choice. That aside, Lime and impact are the big players. Warning 2: any game you write will run like ass on IE<9.
Oct 31, 2011 at 19:08 history asked Hafiz CC BY-SA 3.0