Timeline for How to make box2d mouse joint works similar to box2d setposition
Current License: CC BY-SA 3.0
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Oct 27, 2011 at 10:43 | comment | added | Yevhen | Look at SetMaxForce property, the more it is quicklier body moves. And damping it will not allow body to bounce around your mouse. But when you have huge your moving object can collide other object and to make some unexpected behaviour | |
Oct 27, 2011 at 10:12 | comment | added | russell | yea i know it, but i want to know which property???Or there is any example anywhere??? | |
Oct 27, 2011 at 10:02 | history | answered | Yevhen | CC BY-SA 3.0 |