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Looking in unreal engines documentation is a good idea. ItIt is probably because your project is using a post processing effect that mobile either doesn't support or an asset is missing. When I was using UE4 usually if there is something wrong with materials when exporting to mobile the console would tell me.

This guy had a similar issue: https://answers.unrealengine.com/questions/561835/index.html

Looking in unreal engines documentation is a good idea. It is probably because your project is using a post processing effect that mobile either doesn't support or an asset is missing. When I was using UE4 usually if there is something wrong with materials when exporting to mobile the console would tell me.

This guy had a similar issue: https://answers.unrealengine.com/questions/561835/index.html

It is probably because your project is using a post processing effect that mobile either doesn't support or an asset is missing. When I was using UE4 usually if there is something wrong with materials when exporting to mobile the console would tell me.

This guy had a similar issue: https://answers.unrealengine.com/questions/561835/index.html

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Post Deleted by cullvox
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Looking in unreal engines documentation is a good idea. It is probably because your project is using a post processing effect that mobile either doesn't support or an asset is missing. When I was using UE4 usually if there is something wrong with materials when exporting to mobile the console would tell me.

This guy had a similar issue: https://answers.unrealengine.com/questions/561835/index.html