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Post Closed as "Needs details or clarity" by Ilmari Karonen, Anko, user1430
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user1430
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Right now I'm working on a 3D game and I've come across something very weird. When I created the model in Blender, I added an armature named "MyBone" to the stage and attached a cube ("MyCube") to it, so that when I move the armature, the cube moves with it. I exported this as an FBX and loaded it as a Model object.

What I expected to see was:

http://img10.imageshack.us/img10/764/expectedc.png http://img10.imageshack.us/img10/764/expectedc.png

But what I got was this:

http://img580.imageshack.us/img580/7738/gotc.png http://img580.imageshack.us/img580/7738/gotc.png

I'm really confused. Why is the mesh I created showing up in the bone list? And what's Root Node?

Here are the .blend and .fbx files: here or here.

Thanks.

Right now I'm working on a 3D game and I've come across something very weird. When I created the model in Blender, I added an armature named "MyBone" to the stage and attached a cube ("MyCube") to it, so that when I move the armature, the cube moves with it. I exported this as an FBX and loaded it as a Model object.

What I expected to see was:

http://img10.imageshack.us/img10/764/expectedc.png http://img10.imageshack.us/img10/764/expectedc.png

But what I got was this:

http://img580.imageshack.us/img580/7738/gotc.png http://img580.imageshack.us/img580/7738/gotc.png

I'm really confused. Why is the mesh I created showing up in the bone list? And what's Root Node?

Here are the .blend and .fbx files: here or here.

Thanks.

Right now I'm working on a 3D game and I've come across something very weird. When I created the model in Blender, I added an armature named "MyBone" to the stage and attached a cube ("MyCube") to it, so that when I move the armature, the cube moves with it. I exported this as an FBX and loaded it as a Model object.

What I expected to see was:

But what I got was this:

I'm really confused. Why is the mesh I created showing up in the bone list? And what's Root Node?

Here are the .blend and .fbx files: here or here.

Thanks.

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Right now I'm working on a 3D game and I've come across something very weird. When I created the model in Blender, I added an armature named "MyBone" to the stage and attached a cube ("MyCube") to it, so that when I move the armature, the cube moves with it. I exported this as an FBX and loaded it as a Model object.

What I expected to see was:

https://i.sstatic.net/h6dWc.pnghttp://img10.imageshack.us/img10/764/expectedc.png http://img10.imageshack.us/img10/764/expectedc.png

But what I got was this:

enter image description herehttp://img580.imageshack.us/img580/7738/gotc.png http://img580.imageshack.us/img580/7738/gotc.png

I'm really confused. Why is the mesh I created showing up in the bone list? And what's Root Node?

Here are the .blend and .fbx files: here or here.

Thanks.

Right now I'm working on a 3D game and I've come across something very weird. When I created the model in Blender, I added an armature named "MyBone" to the stage and attached a cube ("MyCube") to it, so that when I move the armature, the cube moves with it. I exported this as an FBX and loaded it as a Model object.

What I expected to see was:

https://i.sstatic.net/h6dWc.png

But what I got was this:

enter image description here

I'm really confused. Why is the mesh I created showing up in the bone list? And what's Root Node?

Here are the .blend and .fbx files: here or here.

Thanks.

Right now I'm working on a 3D game and I've come across something very weird. When I created the model in Blender, I added an armature named "MyBone" to the stage and attached a cube ("MyCube") to it, so that when I move the armature, the cube moves with it. I exported this as an FBX and loaded it as a Model object.

What I expected to see was:

http://img10.imageshack.us/img10/764/expectedc.png http://img10.imageshack.us/img10/764/expectedc.png

But what I got was this:

http://img580.imageshack.us/img580/7738/gotc.png http://img580.imageshack.us/img580/7738/gotc.png

I'm really confused. Why is the mesh I created showing up in the bone list? And what's Root Node?

Here are the .blend and .fbx files: here or here.

Thanks.

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Right now I'm working on a 3D game and I've come across something very weird. When I created the model in Blender, I added an armature named "MyBone" to the stage and attached a cube ("MyCube") to it, so that when I move the armature, the cube moves with it. I exported this as an FBX and loaded it as a Model object.

What I expected to see was:

https://i.sstatic.net/h6dWc.png

But what I got was this:

enter image description here

I'm really confused. Why is the mesh I created showing up in the bone list? And what's Root Node?

Here are the .blend and .fbx files: here or here.

Thanks.

Right now I'm working on a 3D game and I've come across something very weird. When I created the model in Blender, I added an armature named "MyBone" to the stage and attached a cube ("MyCube") to it, so that when I move the armature, the cube moves with it. I exported this as an FBX and loaded it as a Model object.

What I expected to see was:

https://i.sstatic.net/h6dWc.png

But what I got was this:

enter image description here

I'm really confused. Why is the mesh I created showing up in the bone list? And what's Root Node?

Right now I'm working on a 3D game and I've come across something very weird. When I created the model in Blender, I added an armature named "MyBone" to the stage and attached a cube ("MyCube") to it, so that when I move the armature, the cube moves with it. I exported this as an FBX and loaded it as a Model object.

What I expected to see was:

https://i.sstatic.net/h6dWc.png

But what I got was this:

enter image description here

I'm really confused. Why is the mesh I created showing up in the bone list? And what's Root Node?

Here are the .blend and .fbx files: here or here.

Thanks.

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