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Just add XML in Unity create in the Game_Data folder when it builds the game exe, not ResourcwResource.

Just add XML in Unity create in the Game_Data folder when it builds the exe, not Resourcw.

Just add XML in Unity create in the Game_Data folder when it builds the game exe, not Resource.

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Just add XML in Unity create in the Game_Data folder when it builds the exe, not Resourcw.