Timeline for How do we convey scale in 2D games?
Current License: CC BY-SA 4.0
15 events
when toggle format | what | by | license | comment | |
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Feb 23, 2020 at 21:36 | answer | added | Lisandro Lorea | timeline score: 1 | |
Feb 14, 2020 at 9:43 | vote | accept | trimoq | ||
Feb 13, 2020 at 10:54 | answer | added | Logan Pickup | timeline score: 2 | |
Feb 13, 2020 at 10:30 | answer | added | Philipp Lenssen | timeline score: 7 | |
Feb 13, 2020 at 7:47 | answer | added | Alexander Gruber | timeline score: 3 | |
Feb 13, 2020 at 6:39 | comment | added | Battle | Loosely related topic, about space environments in 3D: Creating a sense of scale | |
Feb 12, 2020 at 9:51 | answer | added | IndigoFenix | timeline score: 10 | |
Feb 11, 2020 at 21:00 | history | tweeted | twitter.com/StackGameDev/status/1227336683118563328 | ||
Feb 11, 2020 at 20:18 | history | became hot network question | |||
Feb 11, 2020 at 15:02 | comment | added | Vaillancourt♦ | This is an interesting question; I suggest you wait a bit until you accept an answer, as this may deter other users form providing other interesting answers. | |
Feb 11, 2020 at 14:52 | vote | accept | trimoq | ||
Feb 11, 2020 at 15:06 | |||||
Feb 11, 2020 at 14:20 | answer | added | Philipp | timeline score: 50 | |
Feb 11, 2020 at 12:54 | answer | added | Natalo77 | timeline score: 19 | |
Feb 11, 2020 at 12:15 | review | First posts | |||
Feb 12, 2020 at 0:20 | |||||
Feb 11, 2020 at 12:10 | history | asked | trimoq | CC BY-SA 4.0 |