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no need to mention the age.
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Vaillancourt
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This looks like an old question (2016?!) but it's on the front page and still open. You don't need that extra geometry to apply a bevel effect via normal map. Just bake the normals of a high-res beveled cube to a simple cube in Blender (free software). There are many tutorials for this on Youtube.

I don't think it will look incredibly realistic but it will not look worse than what you have with more geometry, and require only 6 faces.

This looks like an old question (2016?!) but it's on the front page and still open. You don't need that extra geometry to apply a bevel effect via normal map. Just bake the normals of a high-res beveled cube to a simple cube in Blender (free software). There are many tutorials for this on Youtube.

I don't think it will look incredibly realistic but it will not look worse than what you have with more geometry, and require only 6 faces.

You don't need that extra geometry to apply a bevel effect via normal map. Just bake the normals of a high-res beveled cube to a simple cube in Blender (free software). There are many tutorials for this on Youtube.

I don't think it will look incredibly realistic but it will not look worse than what you have with more geometry, and require only 6 faces.

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hatinacat2000
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This looks like an old question (2016?!) but it's on the front page and still open. You don't need that extra geometry to apply a bevel effect via normal map. Just bake the normals of a high-res beveled cube to a simple cube in Blender (free software). There are many tutorials for this on Youtube.

I don't think it will look incredibly realistic but it will not look worse than what you have with more geometry, and require only 6 faces.