Timeline for Why is my openGL rendering faster when I time it with GL_TIME_ELAPSED
Current License: CC BY-SA 4.0
6 events
when toggle format | what | by | license | comment | |
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Jul 14, 2019 at 4:33 | answer | added | Kaldaien | timeline score: 1 | |
Jun 11, 2019 at 3:23 | history | edited | Ryan1729 | CC BY-SA 4.0 |
describe experience with glFinish
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Jun 11, 2019 at 1:05 | comment | added | Ryan1729 | @user1118321 I've tried your suggestion and made an edit to the question containing the results. | |
Jun 11, 2019 at 1:03 | history | edited | Ryan1729 | CC BY-SA 4.0 |
note that I tried user1118321's suggestion to no avail
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Jun 10, 2019 at 5:16 | comment | added | user1118321 | According to the docs, "Querying the GL_QUERY_RESULT implicitly flushes the GL pipeline..." Perhaps adding that flush is causing the timing to change? You could probably test that by removing the query and replacing it with a flush to see if you keep the speed increase. | |
Jun 10, 2019 at 4:30 | history | asked | Ryan1729 | CC BY-SA 4.0 |