Timeline for My camera does not rotate around player in 3d open world
Current License: CC BY-SA 4.0
10 events
when toggle format | what | by | license | comment | |
---|---|---|---|---|---|
Feb 13, 2019 at 2:23 | history | edited | tatmanblue | CC BY-SA 4.0 |
removed followup sections since they didn't add anything to the question
|
Feb 13, 2019 at 0:36 | vote | accept | tatmanblue | ||
Feb 13, 2019 at 0:36 | answer | added | tatmanblue | timeline score: 1 | |
Feb 12, 2019 at 15:41 | history | edited | tatmanblue | CC BY-SA 4.0 |
notes to answers
|
Feb 12, 2019 at 9:34 | comment | added | Tom Tsagkatos | Hey @tatmanblue, there is no difference between subtracting and adding the offset, since the needed value is absolute (distance). I've used subtract because I'm used to it when calculating distance. Unfortunately I don't have enough time to improve my answer so I'll delete it for now. | |
Feb 11, 2019 at 15:01 | history | edited | tatmanblue | CC BY-SA 4.0 |
edited body
|
Feb 11, 2019 at 14:45 | history | edited | tatmanblue | CC BY-SA 4.0 |
notes to answers
|
Feb 11, 2019 at 11:29 | answer | added | alejandrodlsp | timeline score: 1 | |
Feb 10, 2019 at 22:00 | review | First posts | |||
Feb 12, 2019 at 19:24 | |||||
Feb 10, 2019 at 21:56 | history | asked | tatmanblue | CC BY-SA 4.0 |