Timeline for How do I render a cylindrical world space onto a flat, 2D view port in Unity?
Current License: CC BY-SA 4.0
4 events
when toggle format | what | by | license | comment | |
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Feb 3, 2019 at 21:11 | comment | added | iamyourfriend | I just can not imagine how I would use a 2D Sprite Renderer on the cylinder. Thank you. | |
Feb 2, 2019 at 2:37 | comment | added | user1118321 | I would think it would work. I don't know much about Unity myself, though. I don't see why it wouldn't work. | |
Feb 1, 2019 at 21:06 | comment | added | iamyourfriend | Will such an approach preserve the standard Unity 2D physic or will I have to write the 2D physics from scratch? Thank you. | |
Feb 1, 2019 at 6:26 | history | answered | user1118321 | CC BY-SA 4.0 |