Timeline for How do I slow down time without affecting the player? (shortened question to ONLY the code and its bugs)
Current License: CC BY-SA 4.0
4 events
when toggle format | what | by | license | comment | |
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Dec 6, 2018 at 7:25 | comment | added | PSP CODER | increasing the rate at which physics occur tenfold then slowing that down to emulate Reflex Time would not work would it? | |
Dec 5, 2018 at 12:51 | comment | added | Sidar | Ah yes pretty much an oversight of mine. Google search shows you could playaround with the fixedDeltaTime and timeScale. Or you should directly manipulate the velocity/mass based on those scaling factors. | |
Dec 5, 2018 at 12:38 | comment | added | PSP CODER | and how would that work with the physics? | |
Dec 5, 2018 at 9:43 | history | answered | Sidar | CC BY-SA 4.0 |