Timeline for How to deal with "Scrooge McDucks" in my fixed-currency-amount game?
Current License: CC BY-SA 4.0
6 events
when toggle format | what | by | license | comment | |
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Aug 12, 2018 at 2:09 | comment | added | can-ned_food | What if the user intends to buy the Megamount, and they are saving up for that? Maybe the same banks which offer loans will pay out a percentage of their dividends to the account owners who finance them, thus encouraging players to hoard in banks rather than their own pockets. | |
Aug 10, 2018 at 15:29 | comment | added | Azuaron | This was similar to my first thought: have "the Fed", the bank of banks, which tracks "abandoned money" in the system and loans out that much to banks. | |
Aug 8, 2018 at 15:37 | comment | added | Ruadhan2300 | +1 for a solution that's invisible to players. So many of these answers rely on essentially introducing drain-mechanics to people's accounts. | |
Aug 8, 2018 at 8:17 | history | edited | Dmitry Grigoryev | CC BY-SA 4.0 |
added 365 characters in body
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Aug 8, 2018 at 8:15 | review | First posts | |||
Aug 8, 2018 at 14:04 | |||||
Aug 8, 2018 at 8:11 | history | answered | Dmitry Grigoryev | CC BY-SA 4.0 |