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Oct 18, 2011 at 13:22 answer added Kylotan timeline score: 1
Oct 18, 2011 at 11:31 answer added user470365 timeline score: 1
Aug 15, 2011 at 1:31 comment added Tristan Crockett Maik: Not really factoring inertia into the equation. It's not a full physics simulation. FxIII: Good point, although the concept of travelling through time via an a* search is actually very interesting :)
Aug 14, 2011 at 14:55 history edited user744 CC BY-SA 3.0
Make title a question. Remove meta paragraph.
Aug 14, 2011 at 14:43 answer added user744 timeline score: 5
Aug 14, 2011 at 10:37 history tweeted twitter.com/#!/StackGameDev/status/102690190602153984
Aug 14, 2011 at 8:57 comment added FxIII you can not use t in path finding. the path is actually a function of t: your path may tell you to go from x:3,t:3 to x:4,t:2; wil you travel in time too?
Aug 14, 2011 at 8:12 answer added aaaaaaaaaaaa timeline score: 0
Aug 14, 2011 at 6:44 comment added Maik Semder The ship has inertia, or can it change the velocity at any rate and any time?
Aug 14, 2011 at 5:39 history asked Tristan Crockett CC BY-SA 3.0