Timeline for Unity bowling pins detection
Current License: CC BY-SA 4.0
8 events
when toggle format | what | by | license | comment | |
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Jun 7, 2018 at 4:13 | comment | added | Abhinay Singh Negi | hey thanks for updating your answers now it became more clear for me. | |
Jun 6, 2018 at 15:15 | history | edited | wondra | CC BY-SA 4.0 |
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Jun 6, 2018 at 15:09 | history | edited | wondra | CC BY-SA 4.0 |
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Jun 6, 2018 at 15:09 | comment | added | wondra |
@AbhinaySInghNegi it all depends on what is you up axis it can be either of the x,y,z or arbitrary combination of those. The default one for Unity is y , so I guess it would make more sense to include it in the answer.
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Jun 6, 2018 at 10:56 | comment | added | Abhinay Singh Negi | I was using z for difference but as you guys suggested to use y axis for get the difference b/w current and original, it is working fine but still I didn't understand why and how y axis working in this problem. | |
Jun 6, 2018 at 10:51 | vote | accept | Abhinay Singh Negi | ||
Jun 6, 2018 at 9:39 | comment | added | Abhinay Singh Negi | could you explain the 3rd step | |
Jun 6, 2018 at 8:14 | history | answered | wondra | CC BY-SA 4.0 |