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Aug 8, 2011 at 23:58 comment added Doug.McFarlane I would recommend Unity3D, especially if you want to deploy to multiple platforms. C# isn't that difficult to learn if you already know C++, and their forum content is top notch with tons of sample code (although most code is in JavaScript).
Aug 8, 2011 at 14:08 comment added 5ound Starting with Android 2.3, Google added native activity which lets you write a full app in 100% c++ (mainly for games).
Aug 8, 2011 at 8:46 comment added James Bern What do you say about Unity3D, if i learn C#
Aug 8, 2011 at 8:09 comment added Nailer I also think Google have explicitly stated that NDK is not to be used for a full game implementation. Besides, the java syntax is nearly identical to C++ and should take a few days to get the hang of. If you want to make money you should probably focus on iOS games though.
Aug 8, 2011 at 7:44 comment added FxIII Please keep in mind that using Android NDK means to leave the advantages of "write once deploy everywhere" since you have to compile your code for multiple platforms perhaps incurring in multiple build problems. NDK is meant to be used to call C function from java code, not to write whole application (while it is still possible).
Aug 8, 2011 at 7:29 history answered Tetrad CC BY-SA 3.0