Skip to main content
3 events
when toggle format what by license comment
Aug 1, 2011 at 8:00 comment added Jonathan Connell If you use a triangle strip to create the border, it will be less poly intensive (N/2)+2, but you will not be able to get the nice 'overlapping' effect without creating specific tiles.
Jul 29, 2011 at 13:34 comment added Dan_Tsukasa After this you COULD render it, and just use planes to achieve the same result (provided they are just for the foreground and the player is never touching them, this way the polycount within the scene would be smaller, as its possible that having as many objects duplicated (as in the 2 above examples) will be quite poly intensive.
Jul 29, 2011 at 13:28 history answered Dan_Tsukasa CC BY-SA 3.0