Timeline for synchronized transform is always 0,0,0 in Photon unity
Current License: CC BY-SA 3.0
6 events
when toggle format | what | by | license | comment | |
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Jan 24, 2018 at 11:54 | comment | added | Vaillancourt♦ | "And using RPC for syncing position and rotation isn't a good idea." Why not? | |
Jan 24, 2018 at 11:54 | history | edited | Vaillancourt♦ | CC BY-SA 3.0 |
Formatting and grammar and spelling.
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Jan 23, 2018 at 18:41 | review | Late answers | |||
Jan 24, 2018 at 11:54 | |||||
Jan 23, 2018 at 18:27 | history | edited | user111253 | CC BY-SA 3.0 |
added 65 characters in body
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Jan 23, 2018 at 18:26 | review | First posts | |||
Jan 24, 2018 at 3:39 | |||||
Jan 23, 2018 at 18:21 | history | answered | user111253 | CC BY-SA 3.0 |