Timeline for How much detail should I provide in reference material to potential contract composers?
Current License: CC BY-SA 3.0
12 events
when toggle format | what | by | license | comment | |
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Feb 7, 2018 at 13:25 | vote | accept | CommunityBot | ||
Jan 24, 2018 at 6:48 | answer | added | Freedom's Flame | timeline score: 0 | |
Jan 9, 2018 at 1:43 | answer | added | Tim Holt | timeline score: 0 | |
Dec 19, 2017 at 17:49 | history | tweeted | twitter.com/StackGameDev/status/943176452807254017 | ||
Dec 19, 2017 at 16:49 | comment | added | user1430 | I took a stab at it. | |
Dec 19, 2017 at 16:49 | history | reopened | user1430 | ||
Dec 19, 2017 at 16:49 | history | edited | user1430 | CC BY-SA 3.0 |
deleted 513 characters in body; edited tags; edited title
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Dec 19, 2017 at 16:24 | comment | added | user1430 | Yes; removing the bits of the question about what one prefers is a good first step. I think the best way to make this objective and on-topic is to make it a question about the reference material itself. | |
Dec 19, 2017 at 16:20 | history | closed | user1430 | Opinion-based | |
Dec 19, 2017 at 15:24 | comment | added | Pikalek | As worded, this question invites a lot of opinion ("how would you prefer to work?"). Sometimes developers will want to set the tone, other times composers will want to. While who prefers what is a matter of opinion, the fact that decisions about tone will need to be made is matter of fact. I think by focusing on core process, we can keep this on-topic. | |
Dec 19, 2017 at 15:08 | comment | added | Quentin | I hope this is not deemed too broad, because it sure is an interesting question. | |
Dec 19, 2017 at 12:13 | history | asked | user97936 | CC BY-SA 3.0 |