Timeline for Why wouldn't games be published with Map Editors included?
Current License: CC BY-SA 3.0
16 events
when toggle format | what | by | license | comment | |
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Nov 11, 2017 at 5:03 | comment | added | altskop | @AytAyt, that's true, I've totally forgotten about it. Thank you | |
Nov 11, 2017 at 0:16 | comment | added | Mathieu Guindon | Sad. Making elaborate maps, and later modding the AI scripts in Duke Nukem 3D (and maps in WarCraft II) was my entire teenagehood. Pretty sure it didn't only drive me into programming. Map editors can be a great introduction to video game development IMO. | |
Nov 10, 2017 at 20:56 | answer | added | ChalkyBrush | timeline score: 0 | |
Nov 10, 2017 at 20:50 | comment | added | user106170 | In case you were interested, the first moba was in Starcraft (AoS) not warcraft 3 | |
Nov 10, 2017 at 16:42 | history | edited | user1430 |
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Nov 10, 2017 at 16:38 | answer | added | Cynr_G | timeline score: -2 | |
Nov 10, 2017 at 11:37 | answer | added | Polygnome | timeline score: 10 | |
Nov 10, 2017 at 11:26 | comment | added | Polygnome | And what money did Blizzard make from prolonging WC3s lifetme? They only had to keep up the original Battle.Net servers longer, but did not generate significant new revenue. | |
Nov 10, 2017 at 10:02 | history | tweeted | twitter.com/StackGameDev/status/928925871443980288 | ||
Nov 10, 2017 at 10:02 | answer | added | Vincent | timeline score: 3 | |
Nov 10, 2017 at 9:23 | comment | added | Maximus Minimus | Think about this - if XYZ Games releases Combat Wombat 3 with a full editing toolset, then they're giving you less motive to buy Combat Wombat 4 in a few years time. | |
Nov 10, 2017 at 7:07 | comment | added | vsz | So they can release new maps as payed DLC? | |
Nov 9, 2017 at 23:00 | vote | accept | altskop | ||
Nov 9, 2017 at 21:48 | answer | added | SomeAmericanGuy | timeline score: 11 | |
Nov 9, 2017 at 21:42 | answer | added | user1430 | timeline score: 58 | |
Nov 9, 2017 at 21:34 | history | asked | altskop | CC BY-SA 3.0 |