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Timeline for Unity low level network API

Current License: CC BY-SA 3.0

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Feb 23, 2018 at 14:29 comment added Philipp "Creating a host" means you open a server for others to connect to. You do that on the server, not on the client. When your network concept makes your game participants hybrids which both create and accept connections to other participants, they are usually referred to as "peers".
Feb 23, 2018 at 0:06 history bumped CommunityBot This question has answers that may be good or bad; the system has marked it active so that they can be reviewed.
Jan 22, 2018 at 21:21 history bumped CommunityBot This question has answers that may be good or bad; the system has marked it active so that they can be reviewed.
Dec 19, 2017 at 22:38 history bumped CommunityBot This question has answers that may be good or bad; the system has marked it active so that they can be reviewed.
Sep 12, 2017 at 9:46 answer added Muhammad Faizan Khan timeline score: 1
Aug 30, 2017 at 19:59 history asked compiler CC BY-SA 3.0