I'm doingmaking a TDTower Defense and I have basic pathfinding working, but I got a problem.
I
I want to make the path blockable, and when a block occurs the runners will attack the blocking towers. So
So what I need is a way to find the shortest path withthat, more importantly, has the lowest amountnumber of towers in it(more important), which is the shortestway. How
How do I do that?