Timeline for how to solve slow framerate (how to solve situation when user uses computer much slower then minimum requirement)
Current License: CC BY-SA 3.0
7 events
when toggle format | what | by | license | comment | |
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Aug 23, 2017 at 12:09 | answer | added | Stormwind | timeline score: 1 | |
Aug 23, 2017 at 0:47 | history | bumped | CommunityBot | This question has answers that may be good or bad; the system has marked it active so that they can be reviewed. | |
Jul 19, 2017 at 16:05 | comment | added | jcx | actually, that's what I keep saying to the gamedesigners :D ... how can I forbid the game to run on the computer then? edit: game is made in unity | |
Jul 19, 2017 at 8:39 | comment | added | Maximus Minimus | If you want to support a computer that's slower than your minimum requirement, then why are you specifying that minimum requirement at all? That's kind of the whole point of minimum requirements - don't support anything below them. | |
Jul 18, 2017 at 16:27 | answer | added | curious student | timeline score: 0 | |
Jul 18, 2017 at 16:14 | review | First posts | |||
Jul 18, 2017 at 17:03 | |||||
Jul 18, 2017 at 16:06 | history | asked | jcx | CC BY-SA 3.0 |