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Jul 5, 2011 at 12:46 comment added FxIII @BlueRaja - Danny Pflughoeft thanks for your effort!
S Jul 5, 2011 at 12:44 history suggested BlueRaja - Danny Pflughoeft CC BY-SA 3.0
There was a lot of fluff unrelated to the answer, and some very confusing choice of words. See comments.
Jul 5, 2011 at 11:17 comment added BlueRaja - Danny Pflughoeft @Fxlll: Ok, I think I see what you are trying to say. There's a lot of fluff unrelated to the answer at the start/end, and I was also confused by your English (which I realize is probably not your fault). I've submitted an edit-suggestion to clean up this answer.
Jul 5, 2011 at 11:16 review Suggested edits
S Jul 5, 2011 at 12:44
Jul 5, 2011 at 6:06 comment added BlueRaja - Danny Pflughoeft Does this answer make no sense to anyone else?
Jul 4, 2011 at 17:35 comment added Tashu Thanks for helping. I tried to use scalar after I calculate the difference vector, it looks it worked but looks not good. I tried to see if I calculate difference vector, normalize, then scalar the velocity. It looks better right now. Yes, I think I need the homing missiles in this game sometime later. Thanks again.
Jul 4, 2011 at 17:32 vote accept Tashu
Jul 4, 2011 at 17:32 vote accept Tashu
Jul 4, 2011 at 17:32
Jul 4, 2011 at 17:32 vote accept Tashu
Jul 4, 2011 at 17:32
Jul 4, 2011 at 14:51 history answered FxIII CC BY-SA 3.0