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Jan 23, 2012 at 12:09 comment added Steve H No, as qualified in the first sentence. This is not for all games but for a game where targets move at a constant velocity only. Constant velocity means both direction and speed. For instance, Defense Grid style game game can use this approach.
Jan 23, 2012 at 5:48 comment added Martin. Problem is that user can be moving towards the bullet and right before hit, he can get away from the bullet's trace. In this case, would this solution be good enough ?
Jul 4, 2011 at 17:36 comment added Tashu Thanks for the pseudo code, I will check on it to see how the quadratic equation works with this situation. Thanks again.
Jul 4, 2011 at 17:32 vote accept Tashu
Jul 4, 2011 at 17:32
Jul 4, 2011 at 14:26 history answered Steve H CC BY-SA 3.0