Timeline for What is eigenvalue decomposition and why would it be useful in games?
Current License: CC BY-SA 3.0
4 events
when toggle format | what | by | license | comment | |
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Jul 5, 2011 at 17:49 | vote | accept | Samaursa | ||
Jun 27, 2011 at 7:16 | comment | added | FxIII | Ok, this makes sense. If A is the matrix that transforms a unit circle into your ellipse, the eigenvalues are the length of your axis and the eigenvectors are the directions of them. | |
Jun 26, 2011 at 22:31 | comment | added | Samaursa | In WildMagic5 it is being used in a sample project that performs intersection of ellipses and ellipsoids. I do not have Ogre3d source in front of me atm, so I cannot tell if it is being used internally or not. | |
Jun 26, 2011 at 21:39 | history | answered | celion | CC BY-SA 3.0 |