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Jul 5, 2011 at 17:49 vote accept Samaursa
Jun 27, 2011 at 7:16 comment added FxIII Ok, this makes sense. If A is the matrix that transforms a unit circle into your ellipse, the eigenvalues are the length of your axis and the eigenvectors are the directions of them.
Jun 26, 2011 at 22:31 comment added Samaursa In WildMagic5 it is being used in a sample project that performs intersection of ellipses and ellipsoids. I do not have Ogre3d source in front of me atm, so I cannot tell if it is being used internally or not.
Jun 26, 2011 at 21:39 history answered celion CC BY-SA 3.0