Timeline for Heightmap generation
Current License: CC BY-SA 3.0
6 events
when toggle format | what | by | license | comment | |
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Sep 20, 2013 at 9:11 | vote | accept | borntyping | ||
Jun 27, 2011 at 3:25 | history | tweeted | twitter.com/#!/StackGameDev/status/85187006157697024 | ||
Jun 25, 2011 at 20:01 | answer | added | Ali1S232 | timeline score: 4 | |
Jun 25, 2011 at 16:30 | comment | added | PrettyPrincessKitty FS | That is literally the midpoint displacement algorithm. The other option is perlin noise. | |
Jun 25, 2011 at 14:41 | comment | added | hiddensunset4 | I can give you my own experience: gamedev.stackexchange.com/questions/12449/… | |
Jun 25, 2011 at 14:26 | history | asked | borntyping | CC BY-SA 3.0 |