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May 3, 2017 at 18:02 vote accept JohnT
May 3, 2017 at 18:02 comment added JohnT I managed to get the basic solution working
May 1, 2017 at 19:17 comment added Victor T. Try printing out some other reports to the console log, between the different places where continue is used. If you can find out which of those tests is causing the collision to fail, it will be easier to figure out what's wrong. If you want to pastebin your code and let me know where the loop continuing, I'll be happy to take another look.
May 1, 2017 at 18:18 comment added JohnT I've added the parenthesis and still can't get it to work, anything else you can suggest?
May 1, 2017 at 17:57 comment added Victor T. You need to put parentheses around the playerArr[i].bullets[j].traveled-10. Right now, the math is "divide 10 by traveled, then subtract that from traveled". It needs to be "subtract 10 from traveled, then divide the result by traveled".
May 1, 2017 at 17:45 comment added JohnT I appreciate the long answer but I just can't get this to work. This is how I've tried to do it pastebin. I set bullettraveledPrev to traveled -10 because that's what the previous value would of been (sorry if I misunderstood)
May 1, 2017 at 16:57 history answered Victor T. CC BY-SA 3.0