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Apr 21, 2017 at 17:44 history tweeted twitter.com/StackGameDev/status/855477352998088704
Apr 17, 2017 at 17:42 vote accept Wingblade
Apr 17, 2017 at 14:44 answer added Bálint timeline score: 2
Apr 17, 2017 at 14:27 comment added DH. The ticks from the server don't affect the basic player interactions like moving around. You have both client and server side code running in Minecraft, even on singleplayer, it's a bad example.
Apr 17, 2017 at 14:25 comment added Almo Interpolation and client-side prediction. FPSs use this too.
Apr 17, 2017 at 14:13 history asked Wingblade CC BY-SA 3.0