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Timeline for Multithreading problem in openGL?

Current License: CC BY-SA 3.0

12 events
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Nov 14, 2016 at 17:56 comment added Yashwanth CB I was just saying that they used openGL at least...I don't care what did they use initially. But thanks
Nov 14, 2016 at 17:17 comment added Maximus Minimus @YashwanthCB - Doom 1 and Doom 2 actually used software renderers. Some subsequent source ports moved to GL, but the original games didn't use it, they were software-only.
Nov 14, 2016 at 15:13 comment added Krythic I stand corrected.
Nov 14, 2016 at 14:07 vote accept Yashwanth CB
Nov 14, 2016 at 13:18 vote accept Yashwanth CB
Nov 14, 2016 at 14:07
Nov 14, 2016 at 13:17 comment added Yashwanth CB neowin.net/forum/topic/202708-is-doom-3-dx9-or-opengl
Nov 14, 2016 at 13:10 comment added Yashwanth CB Hey mate. Doom has both openGL and Vulcan backends and no direct x for pc. There are 4 doom games all using openGL
Nov 14, 2016 at 12:45 comment added Yashwanth CB I thought it had openGL backend
Nov 14, 2016 at 12:41 comment added Yashwanth CB Older doom games!!!
Nov 14, 2016 at 12:41 comment added Krythic Didn't Doom use Vulkan?
Nov 14, 2016 at 10:15 answer added Maximus Minimus timeline score: 2
Nov 14, 2016 at 9:54 history asked Yashwanth CB CC BY-SA 3.0