Timeline for How do I handle Isometric collision detection?
Current License: CC BY-SA 2.5
2 events
when toggle format | what | by | license | comment | |
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Jul 23, 2010 at 14:40 | comment | added | Iain | Using Z for height goes against instinct, but it is the right thing to do on top-down 2D games. then you can reuse code between side-on and top-down games. | |
Jul 23, 2010 at 0:06 | history | answered | bluescrn | CC BY-SA 2.5 |