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Aug 5, 2016 at 6:18 vote accept kp21
Aug 3, 2016 at 15:19 history edited Seyed Morteza Kamali CC BY-SA 3.0
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Aug 3, 2016 at 10:34 comment added kp21 Then I replace print("That works!") with Application.LoadLevel("scene2")?
Aug 3, 2016 at 9:39 comment added DisturbedNeo If you make the GameManager a static class, you don't even need need to do the whole GetComponent thing, you can just say "GameManager.NextLevel()". It's only slightly quicker in terms of actual performance, but I think making a GameManager class static is just good practice.
Aug 3, 2016 at 9:29 history answered Seyed Morteza Kamali CC BY-SA 3.0