Timeline for Smoother Movement
Current License: CC BY-SA 3.0
6 events
when toggle format | what | by | license | comment | |
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Jul 30, 2016 at 11:47 | vote | accept | CamH | ||
Jul 30, 2016 at 11:47 | comment | added | CamH | Just looked up how to draw using floats, and found an answer, thankyou for your help! Here is the article I found useful for others interested: stackoverflow.com/questions/8676909/… | |
Jul 30, 2016 at 11:46 | comment | added | Kromster | @CamH Does this looks familiar? stackoverflow.com/questions/8676909 | |
Jul 30, 2016 at 11:45 | comment | added | Kromster | @CamH: See, that kind of details should have been in the question from the start. Do you have other ways of drawing using floats ? | |
Jul 30, 2016 at 11:35 | comment | added | CamH | I am using floats to store the positions and velocities of all of the objects. I am just unsure as to how to render them in the float format. I am currently using graphics.drawImage(Image image, int x, int y, ImageObserver observer). How would I render an image using floats? | |
Jul 30, 2016 at 8:51 | history | answered | Kromster | CC BY-SA 3.0 |