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Timeline for SIMD C++ library

Current License: CC BY-SA 3.0

10 events
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May 23, 2017 at 12:37 history edited CommunityBot
replaced http://stackoverflow.com/ with https://stackoverflow.com/
May 25, 2011 at 17:11 vote accept itun
May 23, 2011 at 9:21 comment added Notabene Neat answer. SIMD math is fun. I remember days when i was using SSE for accelerating raytracing. But why to play little toy, if we have GPGPU now :)
May 23, 2011 at 1:39 history edited Valkea CC BY-SA 3.0
added 10 characters in body; added 21 characters in body
May 23, 2011 at 1:38 comment added Valkea Maybe next time, it's not that hard that it looks like ;). However I added few links at the bottom that might help.
May 23, 2011 at 1:34 history edited Valkea CC BY-SA 3.0
added 66 characters in body; added 8 characters in body
May 23, 2011 at 1:28 history edited Valkea CC BY-SA 3.0
added 200 characters in body; added 122 characters in body; deleted 26 characters in body
May 23, 2011 at 1:17 comment added itun Thank you, but I have not time to do so much routine.
May 23, 2011 at 0:41 history edited Valkea CC BY-SA 3.0
added 214 characters in body; added 11 characters in body; added 106 characters in body
May 23, 2011 at 0:31 history answered Valkea CC BY-SA 3.0