Timeline for What will happen at a different aspect ratio and what is the most efficient and easy way of dealing it? [duplicate]
Current License: CC BY-SA 3.0
6 events
when toggle format | what | by | license | comment | |
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Jul 6, 2016 at 16:15 | history | closed |
Vaillancourt♦ Kromster user1430 |
Duplicate of How would you handle different aspect ratios in a 2d platformer? | |
Jul 3, 2016 at 12:16 | review | Close votes | |||
Jul 6, 2016 at 16:15 | |||||
Jul 3, 2016 at 11:47 | history | edited | Panagiotis Iatrou | CC BY-SA 3.0 |
deleted 29 characters in body
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Jul 3, 2016 at 11:46 | comment | added | Panagiotis Iatrou | Yeah, sry. i know that. It was just a syntax error. What i mean is how to handle different aspect ratios (dont mind the different resolution) | |
Jul 3, 2016 at 11:42 | comment | added | Nikaas | I don't think you can change aspect ratio without changing resolution. Aspect ratio is the relation between X resolution and Y resolution. | |
Jul 3, 2016 at 10:20 | history | asked | Panagiotis Iatrou | CC BY-SA 3.0 |