Timeline for Java, spawn algorithm that gets harder each level
Current License: CC BY-SA 3.0
6 events
when toggle format | what | by | license | comment | |
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May 20, 2016 at 16:00 | vote | accept | Feconiz | ||
May 20, 2016 at 9:05 | answer | added | Shaun Wild | timeline score: 0 | |
May 20, 2016 at 8:13 | answer | added | lluchmk | timeline score: 2 | |
May 20, 2016 at 7:49 | comment | added | Thomas | Can you show us the code of how you implemented the block selection for the first level? | |
May 20, 2016 at 4:29 | comment | added | Greffin28 | Hmm, so you want to spawn varieties of blocks and increase the frequency as the level goes up right? What frequency (block spawn rate or harder block spawn chance)? What have you tried? | |
May 19, 2016 at 22:42 | history | asked | Feconiz | CC BY-SA 3.0 |